About Rune

Rune (RUNE) is a cryptocurrency launched in 2021and operates on the BNB Smart Chain (BEP20) platform. Rune has a current supply of 4,972.32740384. The last known price of Rune is 0.62876374 USD and is up 8.39 over the last 24 hours. It is currently trading on 30 active market(s) with $8,502,938.34 traded over the last 24 hours.

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2/2/2026, 8:05:35 AM

Market Stats

Market Cap

Not enough data

FDV

$10.34K

Circ. Supply

5K RUNE

Max Supply

23K RUNE

Total Supply

5K RUNE

Performance

Popularity

Not enough data

Dominance

0%

Volume (24H)

Not enough data

Volume (7D)

$7.13M

Volume (30D)

$29.87M

All time high

$510.20

Price Change (1Y)

Not enough data

67.59%

Additional details

Market details

RUNE vs markets

↘ 57.76%

RUNE vs BTC

↘ 57.06%

RUNE vs ETH

↘ 58.27%

Tags

vr-ar

collectibles-nfts

defi

gaming

+2

Network & Addresses

Network
Address

BNB Smart Chain

0xA9776B590bfc2f956711b3419910A5Ec1F63153E

Price history

Time
Price
Change
Today
$0.46
-3.16%
1 Day
$0.47
-3.16%
1 Week
$0.56
-18.19%
1 Month
$0.57
-19.46%
1 Year
$1.42
-67.59%

FAQ

The Rune platform is an open-ended fantasy gaming universe. Players can play a battle, join a guild, collect powerful weapons and earn rewards. Rune is defining the future of blockchain gaming, evolving licensed NFT (non-fungible token) and marketplace. The Rune platform aims to build a modern gaming experience backed by open hash technology. (Hash is a function that completes the encrypted demands required to solve blockchain computation.)

According to the whitepaper, the Rune ecosystem aims to align the incentives between players and developers in novel ways. The ecosystem has two primary goals: 

Runes are small stones inscribed with magical symbols. Players can collect Rune to earn games, compete with other players, raid yield farms, purchase through the market, airdrops, boss battles, and other mechanics. (An airdrop is a marketing method of distribution of specific cryptocurrencies.)

The platform offers seven classes of heroes, and players can play with one of them. These heroes are regarded as unique NFTs in blockchain gaming. Runes must mint Rune words (NFTs), weapons, and armors suitable for every hero. (Minting is a process of producing new tokens through the proof-of-stake protocol.) A combination of Runes is a recipe that users need to know to mint or craft a rune word in the crafting cube. Users must burn at minimum one of each Rune in the recipe to craft NFT. 

The ecosystem of Rune allows players to have complete ownership over their gameplay, gaming assets, and future direction of the game. Rune ecosystem also allows players to create their hero out of seven classes and collect various runes. Players may have assets for life, monetize their hard work, and participate in governance, polling, and a constant feedback loop. Gamers can transfer their NFT to other games supporting Rune NFTs.

The RUNE is the BEP-20 governance token of the Rune ecosystem. A governance token is a token that empowers its owners to participate in the voting to shape the future protocol. The RUNE token allows coin owners to earn rewards through staking or participating in governance votes. The Rune universe allows users to earn tokens when the users play various games.  

The Rune website was launched in the fourth quarter of 2020.

We update our Rune to USD currency in real-time. Get the live price of Rune on Coinbase.

The current market cap of Rune is $0.00. A high market cap implies that the asset is highly valued by the market.

The all-time high of Rune is $510.20. This all-time high is highest price paid for Rune since it was launched.

Over the last 24 hours, the trading volume of Rune is $0.00.

Assets that have a similar market cap to Rune include ABDS Token, Zyberswap, Sultanoshi, and many others. To see a full list, see our comparable market cap assets.

The current circulating supply of Rune is 5 thousand.

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Social stats

Popularity in posts

#357

Contributors

59

Posts

82

% About Rune

0.052%

Articles

1

X (Twitter)

31.75% bullish

Sentiment

4.1 ★

Highlights

59 unique individuals are talking about Rune and it is ranked #357 in most mentions and activity from collected posts. In the last 24 hours, across all social media platforms, Rune has an average sentiment score of 4.1 out of 5. Finally, Rune is becoming less newsworthy, with 1 news articles published about Rune.

On Twitter, people are mostly neutral about Rune. There were 39.22% of tweets with bullish sentiment compared to 23.53% of tweets with a bearish sentiment about Rune. 60.78% of tweets were neutral about Rune. These sentiments are based on 63 tweets.

On Reddit, Rune was mentioned in 1 Reddit posts and there were 11 comments about Rune. On average, there were less upvotes compared to downvotes on Reddit posts and more upvotes compared to downvotes on Reddit comments.

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